I just found this information here from Jim Sink of Blue Mars:
http://www.metanomics.net/blog/blue_mars_questions_and_answers/
I have not been a regular Mac user for a while, would be interested to see if any Mac Users can try this and report back here.
Q. With Macs the leaders in computer graphics, why isn’t Blue Mars being launched so that it is Mac OS compatible?
A: Avatar Reality would love to offer a Mac version of Blue Mars. Unfortunately, the Cryengine does not run on OS X. If Crytek ever offers a license for an OS X version, we can explore creating a new client for Mac users. In the mean time, Mac users can use Boot Camp to run Blue Mars. In addition, we are aggressively exploring server side rendering technologies like OnLive which promise to bring advanced 3D to virtually every device with a fast internet connection.



1 comments:
yea, I have just discovered this problem myself.
I am surprised really as a lot BM developers who by default will be running 3D applications to create obj. items should be mac users as you pointed out MAC is the preferred choice when it comes to serious graphic based development and usage.
That said, I have found since switching to MAC that there a a lot of graphic based aps that arent made for MACs Xara 3D for example doesnt run on MACs and http://www.pixplant.com/ doesnt either.
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